Conclusion
This project introduces to me the theory and use of 3D animation software. I have learnt some useful animation techniques in Autodesk 3ds Max. One of them is using Dummy Helper in combination with Select and Link tool. Morpher modifier helped me to animate face expressions of the wasp as well as motion of the leg. I, also, have learnt how to use Bone tool in combination with Skin modifier which is an appropriate technique for body animation. Soft selection helped me to model almost the whole figure of the wasp except the head. Soft Selection is a useful 3D modelling technique which selects all the subobjects, surrounding the current selection and applies transformations to them. I modelled the head of the wasp, using my sketch. I have never used such method in 3D modelling. The theory helped me to understand the technical language used by animators, as well as different rendering techniques which are very important for one animation.
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